#include< stdio.h> #include< conio.h> #include< graphics.h> #include< math.h> void translate(int,int); void scale(int,int); void rotate(float); void main() { int ch; int gd=DETECT,gm; int tx,ty,sx,sy; float theta; initgraph(&gd,&gm,"c:\\tc\\bgi"); setbkcolor(WHITE); setcolor(6); outtextxy (100,88,"Object."); rectangle(100,250,150,200); printf("---MENU---"); printf("\n 1)Translate\n 2)Scale\n 3)Rotate"); printf("\nEnter your choice: "); scanf("%d",&ch); cleardevice(); switch(ch) { case 1: outtextxy(10,45,"Enter value of tx and ty:"); scanf("%d %d",&tx,&ty); translate(tx,ty); break; case 2: outtextxy(10,45,"Enter the value of sx and sy:"); scanf("%d%d",&sx,&sy); scale(sx,sy); break; case 3: outtextxy(10,50,"Enter the angle for rotation: "); scanf("%f",&theta); rotate(theta); break; default: printf("you have enterd wrong choice"); break; } getch(); closegraph(); } void translate(int tx,int ty) { setcolor(2); outtextxy(240,10,"TRANSLATION"); outtextxy(238,20,"------------"); rectangle(100,250,150,200); rectangle(100+tx,250+ty,150+tx,200+ty); } void scale(int sx,int sy) { setcolor(2); outtextxy(240,10,"SCALING"); outtextxy(238,20,"--------"); rectangle(100,250,150,200); rectangle(100*sx,250*sy,150*sx,200*sy); } void rotate(float theta) { int x1,x2,x3,x4; int y1,y2,y3,y4; int ax1,ax2,ax3,ax4,ay1,ay2,ay3,ay4; int refx,refy; theta=theta*(3.14/180); setcolor(2); outtextxy(240,10,"ROTATE"); outtextxy(238,20,"-------"); refx=100; refy=100; x1=100; y1=100; x2=150; y2=100; x3=150; y3=150; x4=100; y4=150; ax1=refy+(x1-refx)*cos(theta)-(y1-refy)*sin(theta); ay1=refy+(x1-refx)*sin(theta)+(y1-refy)*cos(theta); ax2=refy+(x2-refx)*cos(theta)-(y2-refy)*sin(theta); ay2=refy+(x2-refx)*sin(theta)+(y2-refy)*cos(theta); ax3=refy+(x3-refx)*cos(theta)-(y3-refy)*sin(theta); ay3=refy+(x3-refx)*sin(theta)+(y3-refy)*cos(theta); ax4=refy+(x4-refx)*cos(theta)-(y4-refy)*sin(theta); ay4=refy+(x4-refx)*sin(theta)+(y4-refy)*cos(theta); rectangle(100,150,150,100); line(ax1,ay1,ax2,ay2); line(ax2,ay2,ax3,ay3); line(ax3,ay3,ax4,ay4); line(ax4,ay4,ax1,ay1); }
#include #include int fsize; int frm[15]; void display(); void main() { int pg[100],nPage,i,j,pf=0,top=-1,temp,flag=0; clrscr(); printf("\n Enter frame size:"); scanf("%d",&fsize); printf("\n Enter number of pages:"); scanf("%d",&nPage); for(i=0;i OUTPUT Enter frame size:3 Enter number of pages:12 Enter page[1]:1 Enter page[2]:2 Enter page[3]:3 Enter page[4]:4 Enter page[5]:1 Enter page[6]:2 Enter page[7]:5 Enter page[8]:1 Enter page[9]:2 Enter page[10]:3 Enter page[11]:4 Enter page[12]:5 page | Frame content -------------------------------------- 1 | 1 -1 -1 2 | 1 2 -1 3 | 1 2 3 4 | 4 2 3 1 | 4 1 3 2 | 4 1 2 5 | 5 1 2 1 | 5 1 2 2 | 5 1 2 3 | 5 3 2 4 | 5 3 4 5 | 5 3 4 ---------------------------...
can you do the same with triangle ?>
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"Sunrise electronics Jaipur"
"led strip light driver"
"led strip driver"
"sunrise led driver"
"led strip amp"
"Indian led driver"
"Indian power supply"
"Sunrise electronics Jaipur"
"led strip light driver"
"led strip driver"
"sunrise led driver"
"led strip amp"
"Indian led driver"
thank you so much
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